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"Homeroom" is the perfect scoring cue any project/ad which may involve cars, clubs, and/or futuristic situations! The track has multiple different sections in which new instruments and drum loops are introduced, so there are multiple looping points available for producers to cut up. A really good use of the looping method would be for use in a video game level or a main menu. "Homeroom" is also a decent fit for music that may appear in a TV show, commercial, or video game in the form of a very low ambient noise; examples include clock alarms, distant clubs, and of course level hubs. The possibilities with this track are endless!